Global and United States Business Gamification Market Report & Forecast 2022-2028
SKU ID : QYR-20764639 | Publishing Date : 21-Apr-2022 | No. of pages : 95
Detailed TOC of Global and United States Business Gamification Market Report & Forecast 2022-2028
1 Study Coverage1.1 Business Gamification Revenue in Business Gamification Business (2017-2022) & (US$ Million) Introduction
1.2 Global Business Gamification Outlook 2017 VS 2022 VS 2028
1.2.1 Global Business Gamification Market Size for the Year 2017-2028
1.2.2 Global Business Gamification Market Size for the Year 2017-2028
1.3 Business Gamification Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.3.1 The Market Share of United States Business Gamification in Global, 2017 VS 2022 VS 2028
1.3.2 The Growth Rate of Business Gamification Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.4 Business Gamification Market Dynamics
1.4.1 Business Gamification Industry Trends
1.4.2 Business Gamification Market Drivers
1.4.3 Business Gamification Market Challenges
1.4.4 Business Gamification Market Restraints
1.5 Study Objectives
1.6 Years Considered
2 Business Gamification by Type
2.1 Business Gamification Market Segment by Type
2.1.1 Enterprise-Driven Solution
2.1.2 Consumer-Driven Solution
2.2 Global Business Gamification Market Size by Type (2017, 2022 & 2028)
2.3 Global Business Gamification Market Size by Type (2017-2028)
2.4 United States Business Gamification Market Size by Type (2017, 2022 & 2028)
2.5 United States Business Gamification Market Size by Type (2017-2028)
3 Business Gamification by Application
3.1 Business Gamification Market Segment by Application
3.1.1 Service Industry
3.1.2 IT Industry
3.1.3 Financial Industry
3.1.4 Healthcare Industry
3.1.5 Education Industry
3.1.6 Government Secto
3.2 Global Business Gamification Market Size by Application (2017, 2022 & 2028)
3.3 Global Business Gamification Market Size by Application (2017-2028)
3.4 United States Business Gamification Market Size by Application (2017, 2022 & 2028)
3.5 United States Business Gamification Market Size by Application (2017-2028)
4 Global Business Gamification Competitor Landscape by Company
4.1 Global Business Gamification Market Size by Company
4.1.1 Top Global Business Gamification Companies Ranked by Revenue (2021)
4.1.2 Global Business Gamification Revenue by Player (2017-2022)
4.2 Global Business Gamification Concentration Ratio (CR)
4.2.1 Business Gamification Market Concentration Ratio (CR) (2017-2022)
4.2.2 Global Top 5 and Top 10 Largest Companies of Business Gamification in 2021
4.2.3 Global Business Gamification Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Business Gamification Headquarters, Revenue in Business Gamification Business (2017-2022) & (US$ Million) Type
4.3.1 Global Business Gamification Headquarters and Area Served
4.3.2 Global Business Gamification Companies Revenue in Business Gamification Business (2017-2022) & (US$ Million) Type
4.3.3 Date of International Companies Enter into Business Gamification Market
4.4 Companies Mergers & Acquisitions, Expansion Plans
4.5 United States Business Gamification Market Size by Company
4.5.1 Top Business Gamification Players in United States, Ranked by Revenue (2021)
4.5.2 United States Business Gamification Revenue by Players (2020, 2021 & 2022)
5 Global Business Gamification Market Size by Region
5.1 Global Business Gamification Market Size by Region: 2017 VS 2022 VS 2028
5.2 Global Business Gamification Market Size by Region (2017-2028)
5.2.1 Global Business Gamification Market Size by Region: 2017-2022
5.2.2 Global Business Gamification Market Size by Region (2023-2028)
6 Segment in Region Level & Country Level
6.1 North America
6.1.1 North America Business Gamification Market Size YoY Growth 2017-2028
6.1.2 North America Business Gamification Market Facts & Figures by Country (2017, 2022 & 2028)
6.1.3 U.S.
6.1.4 Canada
6.2 Asia-Pacific
6.2.1 Asia-Pacific Business Gamification Market Size YoY Growth 2017-2028
6.2.2 Asia-Pacific Business Gamification Market Facts & Figures by Region (2017, 2022 & 2028)
6.2.3 China
6.2.4 Japan
6.2.5 South Korea
6.2.6 India
6.2.7 Australia
6.2.8 Taiwan
6.2.9 Indonesia
6.2.10 Thailand
6.2.11 Malaysia
6.2.12 Philippines
6.3 Europe
6.3.1 Europe Business Gamification Market Size YoY Growth 2017-2028
6.3.2 Europe Business Gamification Market Facts & Figures by Country (2017, 2022 & 2028)
6.3.3 Germany
6.3.4 France
6.3.5 U.K.
6.3.6 Italy
6.3.7 Russia
6.4 Latin America
6.4.1 Latin America Business Gamification Market Size YoY Growth 2017-2028
6.4.2 Latin America Business Gamification Market Facts & Figures by Country (2017, 2022 & 2028)
6.4.3 Mexico
6.4.4 Brazil
6.4.5 Argentina
6.5 Middle East and Africa
6.5.1 Middle East and Africa Business Gamification Market Size YoY Growth 2017-2028
6.5.2 Middle East and Africa Business Gamification Market Facts & Figures by Country (2017, 2022 & 2028)
6.5.3 Turkey
6.5.4 Saudi Arabia
6.5.5 UAE
7 Company Profiles
7.1 Microsoft
7.1.1 Microsoft Company Details
7.1.2 Microsoft Business Overview
7.1.3 Microsoft Business Gamification Introduction
7.1.4 Microsoft Revenue in Business Gamification Business (2017-2022)
7.1.5 Microsoft Recent Development
7.2 SAP
7.2.1 SAP Company Details
7.2.2 SAP Business Overview
7.2.3 SAP Business Gamification Introduction
7.2.4 SAP Revenue in Business Gamification Business (2017-2022)
7.2.5 SAP Recent Development
7.3 BI WORLDWIDE
7.3.1 BI WORLDWIDE Company Details
7.3.2 BI WORLDWIDE Business Overview
7.3.3 BI WORLDWIDE Business Gamification Introduction
7.3.4 BI WORLDWIDE Revenue in Business Gamification Business (2017-2022)
7.3.5 BI WORLDWIDE Recent Development
7.4 Verint
7.4.1 Verint Company Details
7.4.2 Verint Business Overview
7.4.3 Verint Business Gamification Introduction
7.4.4 Verint Revenue in Business Gamification Business (2017-2022)
7.4.5 Verint Recent Development
7.5 Salesforce
7.5.1 Salesforce Company Details
7.5.2 Salesforce Business Overview
7.5.3 Salesforce Business Gamification Introduction
7.5.4 Salesforce Revenue in Business Gamification Business (2017-2022)
7.5.5 Salesforce Recent Development
7.6 Centrical
7.6.1 Centrical Company Details
7.6.2 Centrical Business Overview
7.6.3 Centrical Business Gamification Introduction
7.6.4 Centrical Revenue in Business Gamification Business (2017-2022)
7.6.5 Centrical Recent Development
7.7 Mambo.IO
7.7.1 Mambo.IO Company Details
7.7.2 Mambo.IO Business Overview
7.7.3 Mambo.IO Business Gamification Introduction
7.7.4 Mambo.IO Revenue in Business Gamification Business (2017-2022)
7.7.5 Mambo.IO Recent Development
7.8 MPS Interactive Systems
7.8.1 MPS Interactive Systems Company Details
7.8.2 MPS Interactive Systems Business Overview
7.8.3 MPS Interactive Systems Business Gamification Introduction
7.8.4 MPS Interactive Systems Revenue in Business Gamification Business (2017-2022)
7.8.5 MPS Interactive Systems Recent Development
7.9 LevelEleven
7.9.1 LevelEleven Company Details
7.9.2 LevelEleven Business Overview
7.9.3 LevelEleven Business Gamification Introduction
7.9.4 LevelEleven Revenue in Business Gamification Business (2017-2022)
7.9.5 LevelEleven Recent Development
7.10 Axonify Inc.
7.10.1 Axonify Inc. Company Details
7.10.2 Axonify Inc. Business Overview
7.10.3 Axonify Inc. Business Gamification Introduction
7.10.4 Axonify Inc. Revenue in Business Gamification Business (2017-2022)
7.10.5 Axonify Inc. Recent Development
7.11 Bravon
7.11.1 Bravon Company Details
7.11.2 Bravon Business Overview
7.11.3 Bravon Business Gamification Introduction
7.11.4 Bravon Revenue in Business Gamification Business (2017-2022)
7.11.5 Bravon Recent Development
8 Research Findings and Conclusion
9 Appendix
9.1 Research Methodology
9.1.1 Methodology/Research Approach
9.1.2 Data Source
9.2 Author Details
9.3 Disclaimer
List of Figures, Tables and Charts Available in Global and United States Business Gamification Market Report & Forecast 2022-2028
List of TablesTable 1. Business Gamification Market Size United States VS Global, CAGR (2017 VS 2022 VS 2028)
Table 2. Business Gamification Market Trends
Table 3. Business Gamification Market Drivers
Table 4. Business Gamification Market Challenges
Table 5. Business Gamification Market Restraints
Table 6. Global Business Gamification Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
Table 7. United States Business Gamification Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
Table 8. Global Business Gamification Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
Table 9. United States Business Gamification Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
Table 10. Top Business Gamification Companies in Global Market, Ranking by Revenue (2021)
Table 11. Global Business Gamification Revenue by Player, (US$ Million), 2017-2022
Table 12. Global Business Gamification Revenue Share by Player, 2017-2022
Table 13. Global Business Gamification Companies Market Concentration Ratio (CR5 and HHI)
Table 14. Global Business Gamification by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Business Gamification as of 2021)
Table 15. Top Players of Business Gamification in Global Market, Headquarters and Area Served
Table 16. Companies Revenue in Business Gamification Business (2017-2022) & (US$ Million) Type
Table 17. Date of International Companies Enter into Business Gamification Market
Table 18. Companies Mergers & Acquisitions, Expansion Plans
Table 19. Top Business Gamification Players in United States Market, Ranking by Revenue (2021)
Table 20. United States Business Gamification Revenue by Players, (US$ Million), 2020, 2021 & 2022
Table 21. United States Business Gamification Revenue Share by Players, 2020, 2021 & 2022
Table 22. Global Business Gamification Market Size by Region (US$ Million): 2017 VS 2022 VS 2028
Table 23. Global Business Gamification Market Size by Region (2017-2022) & (US$ Million)
Table 24. Global Business Gamification Market Size Forecast by Region (2023-2028) & (US$ Million)
Table 25. North America Business Gamification Sales in Value by Country (2017-2028) & (US$ Million)
Table 26. Asia Pacific Business Gamification Sales in Value by Region (2017-2028) & (US$ Million)
Table 27. Europe Business Gamification Sales in Value by Country (2017-2028) & (US$ Million)
Table 28. Latin Americaa Business Gamification Sales in Value by Country (2017-2028) & (US$ Million)
Table 29. Middle East and Africa Business Gamification Sales in Value by Country (2017-2028) & (US$ Million)
Table 30. Microsoft Company Details
Table 31. Microsoft Business Overview
Table 32. Microsoft Business Gamification Product
Table 33. Microsoft Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 34. Microsoft Recent Development
Table 35. SAP Company Details
Table 36. SAP Business Overview
Table 37. SAP Business Gamification Product
Table 38. SAP Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 39. SAP Recent Development
Table 40. BI WORLDWIDE Company Details
Table 41. BI WORLDWIDE Business Overview
Table 42. BI WORLDWIDE Business Gamification Product
Table 43. BI WORLDWIDE Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 44. BI WORLDWIDE Recent Development
Table 45. Verint Company Details
Table 46. Verint Business Overview
Table 47. Verint Business Gamification Product
Table 48. Verint Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 49. Verint Recent Development
Table 50. Salesforce Company Details
Table 51. Salesforce Business Overview
Table 52. Salesforce Business Gamification Product
Table 53. Salesforce Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 54. Salesforce Recent Development
Table 55. Centrical Company Details
Table 56. Centrical Business Overview
Table 57. Centrical Business Gamification Product
Table 58. Centrical Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 59. Centrical Recent Development
Table 60. Mambo.IO Company Details
Table 61. Mambo.IO Business Overview
Table 62. Mambo.IO Business Gamification Product
Table 63. Mambo.IO Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 64. Mambo.IO Recent Development
Table 65. MPS Interactive Systems Company Details
Table 66. MPS Interactive Systems Business Overview
Table 67. MPS Interactive Systems Business Gamification Product
Table 68. MPS Interactive Systems Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 69. MPS Interactive Systems Recent Development
Table 70. LevelEleven Company Details
Table 71. LevelEleven Business Overview
Table 72. LevelEleven Business Gamification Product
Table 73. LevelEleven Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 74. LevelEleven Recent Development
Table 75. Axonify Inc. Company Details
Table 76. Axonify Inc. Business Overview
Table 77. Axonify Inc. Business Gamification Product
Table 78. Axonify Inc. Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 79. Axonify Inc. Recent Development
Table 80. Bravon Company Details
Table 81. Bravon Business Overview
Table 82. Bravon Business Gamification Product
Table 83. Bravon Revenue in Business Gamification Business (2017-2022) & (US$ Million)
Table 84. Bravon Recent Development
Table 85. Research Programs/Design for This Report
Table 86. Key Data Information from Secondary Sources
Table 87. Key Data Information from Primary Sources
List of Figures
Figure 1. Business Gamification Product Picture
Figure 2. Global Business Gamification Market Size, (US$ Million), 2017 VS 2022 VS 2028
Figure 3. Global Business Gamification Market Size 2017-2028 (US$ Million)
Figure 4. United States Business Gamification Market Size, (US$ Million), 2017 VS 2022 VS 2028
Figure 5. United States Business Gamification Market Size 2017-2028 (US$ Million)
Figure 6. United States Business Gamification Market Share in Global 2017-2028
Figure 7. Business Gamification Report Years Considered
Figure 8. Product Picture of Enterprise-Driven Solution
Figure 9. Product Picture of Consumer-Driven Solution
Figure 10. Global Business Gamification Market Share by Type in 2022 & 2028
Figure 11. Global Business Gamification Market Size by Type (2017-2028) & (US$ Million)
Figure 12. Global Business Gamification Market Share by Type (2017-2028)
Figure 13. United States Business Gamification Market Share by Type in 2022 & 2028
Figure 14. United States Business Gamification Market Size by Type (2017-2028) & (US$ Million)
Figure 15. United States Business Gamification Market Share by Type (2017-2028)
Figure 16. Product Picture of Service Industry
Figure 17. Product Picture of IT Industry
Figure 18. Product Picture of Financial Industry
Figure 19. Product Picture of Healthcare Industry
Figure 20. Product Picture of Education Industry
Figure 21. Product Picture of Government Secto
Figure 22. Global Business Gamification Market Share by Application in 2022 & 2028
Figure 23. Global Business Gamification Market Size by Application (2017-2028) & (US$ Million)
Figure 24. Global Business Gamification Market Share by Application (2017-2028)
Figure 25. United States Business Gamification Market Share by Application in 2022 & 2028
Figure 26. United States Business Gamification Market Size by Application (2017-2028) & (US$ Million)
Figure 27. United States Business Gamification Market Share by Application (2017-2028)
Figure 28. North America Business Gamification Market Size Growth Rate 2017-2028 (US$ Million)
Figure 29. U.S. Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 30. Canada Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 31. Europe Business Gamification Market Size Growth Rate 2017-2028 (US$ Million)
Figure 32. Germany Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 33. France Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 34. U.K. Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 35. Italy Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 36. Russia Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 37. Asia-Pacific Business Gamification Market Size Growth Rate 2017-2028 (US$ Million)
Figure 38. China Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 39. Japan Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 40. South Korea Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 41. India Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 42. Australia Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 43. Taiwan Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 44. Indonesia Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 45. Thailand Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 46. Malaysia Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 47. Philippines Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 48. Latin America Business Gamification Market Size Growth Rate 2017-2028 (US$ Million)
Figure 49. Mexico Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 50. Brazil Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 51. Argentina Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 52. Middle East & Africa Business Gamification Market Size Growth Rate 2017-2028 (US$ Million)
Figure 53. Turkey Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 54. Saudi Arabia Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 55. UAE Business Gamification Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 56. Microsoft Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 57. SAP Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 58. BI WORLDWIDE Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 59. Verint Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 60. Salesforce Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 61. Centrical Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 62. Mambo.IO Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 63. MPS Interactive Systems Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 64. LevelEleven Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 65. Axonify Inc. Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 66. Bravon Revenue Growth Rate in Business Gamification Business (2017-2022)
Figure 67. Bottom-up and Top-down Approaches for This Report
Figure 68. Data Triangulation
Figure 69. Key Executives Interviewed
Keyplayers in Global and United States Business Gamification Market Report & Forecast 2022-2028
MicrosoftSAP
BI WORLDWIDE
Verint
Salesforce
Centrical
Mambo.IO
MPS Interactive Systems
LevelEleven
Axonify Inc.
Bravon